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Command & Conquer Red Alert 2 Expansion: Yuri's Revenge | ||
| 80% Recommended by our customers. Publisher: Electronic Arts Catalog: Video Games Release date: 2001-10-12 Audience age target: Teen Suitable before (months): 240 Media: CD-ROM Format: CD-ROM Model: 40071 Ean: 0014633400717 Upc: 014633400717 | ||
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| used | 11 used offers, as low as... | $12.99 | see more used offers |
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Summary: Yuri has his own game Yuri is the bad guy in this game. I do wish you can use his army to win the whole but you can only pick the American or the Soviet Union. The only way you can shoose to be Yuri's army is playing the skirmish game, those are just parctices. Their's no two seperate disc. I wish the story line in this game was a bit longer just like the (Red Alert 2) game. The Russions have a new sidekick name Boris, he can call an air strike by point a red lazer at a target when it turns red the air craft comes and hit's it plus he is a fast shooter with his machine gun. I really love fighting in Egypt if you distroy the pyramids a walking mummy comes out. In Hollywood celebrities will help you fight the enemy. The part I thought was most cool is this giant machine that Yuri uses to mind control people once it do that the computer will show Yuri's face with him saying "be one with Yuri". Summary: This is great Command & Conquer: Red Alert 2, Yuri's Revenge: I'm in college now so I don't have much time to sit down and play computer games but I decided that I should probably make time for this one. Let me just say that I am amazed, this is what an expansion pack should be. The game also serves to illustrate something that I think some software companies have forgotten that namely is just because your product looks good does not mean it is fun. You're product could be the best looking product on the planet but if the game play sucks all you have is a nice looking game that sucks. In this case it does not matter that I found the plot to be ludicrous and strange the good game play more than makes up for it. Weather it is leading a last desperate charge towards a base, digging in and defending your territory and calling an air strike the whole game just feels like somebody who was designing it cared about the consumer for once(which I might add happens only rarely in a game produced by EA admit it). I would also like to comment on an aspect of the game that I usually don't bother with single player missions they are fun to play and unique this is probably the best Command and Conquer installment since Covert Operations that is the very first expansion pack made for command and conquer(the original) Overall-In this way Yuri's Revenge is a complement to Red Alert 2 rather than a letdown like I've found most expansion packs to be. Everything works so closely together EA should be proud. Summary: i love it i love this game, personally i think it's the best game ever made by westwood. I recommend anyone to buy this and the regular Red Alert 2 becuase it's needed for yuri's Revenge, I think they should make Red Alert 3:) it's awesome Summary: Yuri's Revenge is a great sequel!! A great game counterpart to Red Alert 2. This takes off right after ra2, having the inferior seeming Allied forces win the war. (Sigh.) However, Yuri has defected from the Soviet Union, building his own excellent army to play in skirmish or internet. You can command all armies in the most fun gameplay of them all, skirmish. New units have been acquired by the Allies and Soviets, to fight Yuri's diabolical army. Anyway, Soviets are making a comeback with all their units, with several marvelous brand new ones. The cool Siege Chopper has a machine gun to dispatch allies or yuris infantry forces, and an artillery cannon, (oh yeah!) to shoot the crap out of the allied structures and massacre their infantry, even the anti air guardian GIs will go down right away to these big guns. Attacking a Yuri base with these requires more caution, as mind controlling units and buildings can wreck a small force. Just place them away from Psychic Towers and fire away! The Soviet hero unit, Boris, is better than Tanya, as his range and ease of use is greater. Place a laser designator on any building, and some MIGs will demolish the structure with their missiles. The Industrial Plant reduces the build time of their powerful vehicle force. Yuri's army is quite fun to command, as his units are destructive and great to use. His miners are pretty good, but the slaves are extremely low on health, so guard them carefully. His Iniatiates are the best basic infantry, and are very dangerous when garrisoned in buildings. His Yuri Clones and Prime can fry infantry, (civilians) and control them. Primes can take over most of the armies buildings. The Virus sniper kills infantry with a toxic residue. His brutes are hulks that can crush tanks and infantry that stand in his path. His vehicles include one similar to the Grizzly and Rhino, the Lasher, and a Gatling Tank that has spinning barrels that can tear apart army men. Another addition to his mind control technology is the mastermind, a vehicle able to control 3 units at a time. (ONLY THREE PER DEVICE!!) Magnetrons can fry buildings and drag vehicles in the air with a magnetic beam, which won't effect infantry. His structures and Naval Yard are neary identical to the three armies ones, except the Psychic Tower can mind control units, and Gatling Cannons are emplaced anti infantry guns. Yuri's Naval Yard produces Boomer missile launchers like Dreadnaughts, and torpedoes like Attack Subs. His superweapons are the Genetic Mutator and the Dominator. Mutators turn any infantry into Brutes, while the Dominator controls and destroys everything in a wide radius. The allies are still here, and have mind control immune vehicles, (don't be TOO afraid of them) which are Robot Tanks with weak armor, and the massive Battle Fortress. 5 or so deployed grouped up Siege Choppers and some Lasher Tanks are enough to destroy a single Fortress, and a Yuri Clone can take one over with his mind. The way to build Robot Tanks for allies is to build a Robot Control Centre. Yuri's Revenge has some gameplay changes. Team Alliance has maps designed for close battle with teams. There are some neutral units on some maps. Civilians can carry very weak pistols, and automobiles are good to mind control and scout with. If you read this review, just play this COOL GAME!! Summary: review by michael wiersma of Grand Rapids MI. The reson I gave this 5 stars is because when I go to my cousins house I beg him to let me play it and it never gets boring. Its so much fun, its worth every penny. |
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| Our price | - | - | $27.99 | - | - | - |
| List price | $14.99 | $14.99 | $29.99 | $9.99 | - | $59.95 |
| Lowest used price | $12.99 | $4.85 | $12.43 | $23.25 | $1.73 | $9.92 |
| Lowest new price | $39.94 | $5.92 | $19.99 | $29.99 | $8.95 | $6.29 |
| Catalog | Video Games | Video Games | Video Games | Video Games | Video Games | Video Games |
| Release date | 2001-10-12 | 2001-10-10 | 2007-03-26 | 2003-10-14 | - | - |
| Audience age target | Teen | Teen | Teen | Teen | Teen | Everyone |
| Suitable before (months) | 240 | 240 | 240 | 240 | 240 | - |
| Media | CD-ROM | CD-ROM | DVD-ROM | CD-ROM | CD-ROM | Video Game |
| Format | CD-ROM | CD-ROM | - | CD-ROM | CD-ROM | CD-ROM, DVD-ROM |
| Model | 40071 | - | 15629 | - | 14081 | - |
| Ean | 0014633400717 | 0014633144505 | 5030941055406 | 0014633128840 | 0014633140811 | 5037999006367 |
| Upc | 014633400717 | 014633144505 | 014633156294 | 014633128840 | 014633140811 | - |
| Link to shop* (opens in a new window) | BUY IT NOW* | BUY IT NOW* | BUY IT NOW* | BUY IT NOW* | BUY IT NOW* | BUY IT NOW* |
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